
Special air attacks and anti-aircraft/tank measures do exist, but they are scarcely needed when considering the full picture. Although Blitzkrieg 3 offers several modifications to these core types, changing up your squad doesn’t do much to alter any outcomes. When it comes down to it, you really only get to choose from either infantry or tank units. It’s often most efficient to gather a massive army of low-mobility tanks and use brute force in order to mow down your opponent. Without any plot to follow, the full campaign feels like a collection of isolated war simulations where you are given little motivation to play through them.Ĭampaign missions consist of little strategy or decision-making. Before each mission, you’re briefed with 30 seconds of audio, possibly a short cutscene, and sent on your way without any other information. There aren’t any memorable characters present, or any that you’ll consistently meet for that matter. Within each campaign journey you are thrown into random war scenarios that vaguely follow the general timeline of WWII.

The problem here is that hardly any of this effort and dedication was given to the rest of the game’s central features.

Although I don’t care much for historical preciseness in games, you have to give Blitzkrieg 3 credit for being committed to it. playthrough, which provided some solid historical facts and accuracy in each and every battle. Campaign details and aesthetics are somewhat different depending on the nation of your choice. You’re allowed to choose your faction from either the United States, USSR, or Germany. The game plays around the full length of World War II, including three different eras of the six-year global conflict.

While its two predecessors arguably redefined the RTS genre, Blitzkrieg 3 does little to change any major landscapes. Blitzkrieg 3 enters the fray as a brand new entry in an already established franchise. However, players cannot be solely won over by a proven theme, as silky-smooth gameplay, up-to-date graphics, and balanced strategy design are essential pieces of a complete RTS. It’s the perfect war scenario - a historically accurate setting with fairly relevant technology and tactics. World War II strategy titles continue to gradually crawl into the market year after year without much resistance.

Reviews // 21st Jul 2017 - 4 years ago // By Nathan Lakritz Blitzkrieg 3 Review
